A3 Eden Editor - GameObject - Tree List (listed) 01.07.2019 18:51:38 (63 lines) [Edit] [Raw] [View]

2 klein Laub

pos = getPosASL this; pos set [2, (pos select 2) + 3.0]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_FicusB1s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

3 mittel Laub

pos = getPosASL this; pos set [2, (pos select 2) + 4.2]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_FicusB2s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

4 groß Laub

pos = getPosASL this; pos set [2, (pos select 2) + 10.7]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_FraxinusAV2s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

9 mittel Nadel

pos = getPosASL this; pos set [2, (pos select 2) + 4.7]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_PinusP3s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

10 klein Nadel

pos = getPosASL this; pos set [2, (pos select 2) + 3.2]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_PinusS1s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

11 groß Nadel (weniger Äste)

pos = getPosASL this; pos set [2, (pos select 2) + 7.8]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_PinusS2s_b_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

12 groß Nadel

pos = getPosASL this; pos set [2, (pos select 2) + 6.8]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_PinusS2s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

14 lang Laub

pos = getPosASL this; pos set [2, (pos select 2) + 14.7]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_PopulusN3s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);

15 breit Laub

pos = getPosASL this; pos set [2, (pos select 2) + 8.4]; treeObj = createSimpleObject ["a3\plants_f\Tree\t_QuercusIR2s_F.p3d", pos]; treeObj setVectorDir (vectorDir this);