A3 Eden Editor - GameObject - Bush List (listed) 02.07.2019 14:39:45 (71 lines) [Edit] [Raw] [View]

Bamboo small

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_ArundoD2s_F"; pos = getPosASL this; pos set [2, (pos select 2) + 2]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

Bamboo large

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_ArundoD3s_F"; pos = getPosASL this; pos set [2, (pos select 2) + 3.0]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

small bush 1

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_FicusC1s_F"; pos = getPosASL this; pos set [2, (pos select 2) + 1.8]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

small bush 2 dead

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_ficusC2d_F"; pos = getPosASL this; pos set [2, (pos select 2) + 1.8]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

small bush 2

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_FicusC2s_F"; pos = getPosASL this; pos set [2, (pos select 2) + 1.6]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

deco dry

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_NeriumO2d_F"; pos = getPosASL this; pos set [2, (pos select 2) + 0.9]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

deco red

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_NeriumO2s_F"; pos = getPosASL this; pos set [2, (pos select 2) + 0.9]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

deco white

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_NeriumO2s_white_F"; pos = getPosASL this; pos set [2, (pos select 2) + 0.9]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);

thistle thorn

strMod = "a3"; strPbo = "plants_f"; strLoc = "Bush"; strModel = "b_Thistle_Thorn_Green"; pos = getPosASL this; pos set [2, (pos select 2) + 0.3]; obj = CreateSimpleObject [strMod + "\" + strPbo + "\" + strLoc + "\" + strModel + ".p3d", pos]; obj setVectorDir (vectorDir this);